Text Details
Good games offer players a set of challenging problems and then let them practice these until they have routinized their mastery.
—
What Video Games Have to Teach Us About Learning and Literacy
(book)
by James Paul Gee
|
Language: | English |
This text has been typed
more than
1000 times:
Avg. speed: | 80 WPM |
---|---|
Avg. accuracy: | 98.2% |
Top 10 scores for this text
User | Speed | Accuracy | Points | Place | Date | Options | |
---|---|---|---|---|---|---|---|
1 | joshua728 | 262 WPM | 100% | 92 | 1/2 | Apr 11, 2024 |
![]() ![]() |
2 | tsvukk | 232 WPM | 100% | N/A | 1/3 | Oct 2, 2012 |
![]() ![]() |
3 | g1_petroleum | 232 WPM | 100% | 81 | 1/2 | Dec 15, 2024 |
![]() ![]() |
4 | minilek | 232 WPM | N/A | N/A | 1/3 | Feb 5, 2010 |
![]() ![]() |
5 | tsvuk | 229 WPM | 100% | N/A | 1/2 | Sep 22, 2011 |
![]() ![]() |
6 | kfzx | 228 WPM | 100% | N/A | 1/3 | Sep 22, 2011 |
![]() ![]() |
7 | arenasnow | 226 WPM | N/A | N/A | 1/3 | Sep 23, 2010 |
![]() ![]() |
8 | nonquitforizzy | 224 WPM | 100% | N/A | 1/4 | Apr 23, 2017 |
![]() ![]() |
9 | arenasnow2 | 224 WPM | N/A | N/A | 1/2 | Dec 27, 2010 |
![]() ![]() |
10 | florentine | 223 WPM | 100% | N/A | 1/2 | May 17, 2017 |
![]() ![]() |