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In two dimensions we say that a rigid body has only one rotational degree of freedom, whereas in three dimensions we say that a rigid body has three rotational degrees of freedom. This might lead you to infer that in three dimensions you need to have three scalar quantities to represent a body's rotation. Indeed, this is the minimum requirement.
—
Physics for Game Developers
(book)
by David M Bourg
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| Language: | English |
| Submitted by: | Deroche1 |
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